Attributes measure innate the abilities of a role playing character such as Strength, Intelligence, or Spiritual Resolve. These measure a character’s full potential, and as such rarely fluctuates or improves. While not all RPGs utilize attributes, a great majority of popular RPGs has character attributes – including the most popular and original RPG system on …
Category Archive: Development
Purgatoris: Overview
Purgatoris is the game setting I’m developing for use with the Dual-Core System. Purgatoris is a Dark Fantasy setting with elements of Horror and Science Fiction thrown in for good measure. Purgatoris is the name of the a large cavernous chamber deep within the Earth. Purgatoris, about the size of India and has a mile …
The Dual-Core System: Core Mechanics
Role playing games often have whats called a “Core Mechanic.” Generally these are ways in which the game determines success or failure when a character faces a challenge. The Dual-Core System features two different core mechanics; a Primary Mechanic which is a simple mechanic that features dice, and a Secondary Mechanic which features playing cards, …
The Dual-Core System: Introduction
I’ve decided to start focusing my efforts on a game system idea that I’ve been tinkering with for a long time; The Dual-Core System. This currently unfinished game was actually the primary reason why I got involved in free and open source RPGs in the first place. I wanted to craft an RPG system that …


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